Sculpt Topo Mod (1.3)
Written By LANDAU TEAM
![](https://images.squarespace-cdn.com/content/v1/611ffd4b87c1b24b98fabb3e/1679944722329-IYW54AKBH9GQD7NIDHCQ/modify_topo_sculpt.png)
SCULPT_topo_mod
sculpt topo mod
adjusts topography elevations in relation to height parameter and distance to inputs
![](https://images.squarespace-cdn.com/content/v1/611ffd4b87c1b24b98fabb3e/e1d057fe-f54a-4441-b50f-b3b0c2425d31/Sculpt+Topo+Mod.gif)
![](https://images.squarespace-cdn.com/content/v1/611ffd4b87c1b24b98fabb3e/36b99a39-a09a-44b7-9922-342cb88a297f/sculpt+topo+mode+gh.png)
INPUTS
<T> : Topo instance with existing mesh data
boundaries : Optional boundaries for sculpting topo areas
geometry : Geometry to grade from. Actual elevation does not matter.
height : height from original topo. Default >> 3.0ft
spread : width of sculpt gesture not including offset. Default >> 10.0ft
offset : Offset from geometry or features before spread begins. Default >> 1.0ft
OUTPUTS
<T> : Topo Instance